MICRO MOUSE.

How to play

Drive a small robot mouse from its start bay to the green dock as fast as you can. The clock starts when the mouse first moves and stops when it reaches the dock.

The goal

Every maze has one start and one finish. There's no time limit and nothing to lose. Bumping a wall doesn't end the run, it just costs time. Press Reset, or R, to go back to the start with the clock at zero, as often as you like.

Your best run on a maze plays back as a pale ghost mouse. It starts when you do, so you can see exactly where you're gaining or losing time. It never gets in your way.

Controls on a computer

ActionKeys
Drive forwardHold W or ↑
SteerA and D, or ← and →
Brake, then reverseHold S or ↓
Drift, then boostHold Space through a turn and let go when it's charged
Back to the startR or the Reset button
PauseEsc
LeaderboardL or the trophy button
Controls helpH or the ? button
MuteM

You can also drive with the mouse. Click on the maze and drag toward where you want to go.

Controls on a phone

Touch anywhere on the screen outside the buttons and drag toward where you want the mouse to go. The spot where your thumb lands is the center of the stick, and dragging farther gives more throttle. Lift your thumb to stop. Hold the DRIFT button with your other thumb to drift through a corner. Portrait works best.

Drifting and boosting

This is where the time is. As you come into a corner, hold drift and steer round the turn. The drift charges while you hold it. Let go when you're lined up with the exit and the mouse gets a burst of speed, which glows amber. That speed carries down the next straight as long as you keep driving.

Driving straight and clean also builds a little extra speed after about a second, so smooth lines beat zigzags.

Floors

Some mazes have patches of a different floor. Many have none at all.

Tips

Play now